Discuss Minecraft's Redstone systems, including automation, circuits, components, and technical gameplay. Share ideas and feedback on Redstone mechanics across Minecraft. Because Java Edition and Bedrock Edition use different Redstone systems, some behaviors will differ between versions. Please tag your posts with Java, Bedrock, or Both where applicable.

26

Programmable Sculk sensors

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  • 2
    Registered User commented
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    Hi! I've published this idea as well. Do you want to team up?

  • 0
    Registered User commented
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    Seems a bit op to me.

  • 0
    Registered User commented
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    Should be expensive.

     

  • 5
    Registered User commented
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    Please vote for this!!! (My post got deleted, but if You need some ideas:
    Skulk Sensors can be Trained to only hear a specific thing
    If you feed a skulk sensor with the drop of the Warden (f.e. The dark heart, valuable), it will listen to its environment until it hears something. This sound event will be memorized. From now on it will only hear that specific sound. The other sounds will get filtered out. Besides, the visual appearance changes as it uses the "filter-mode". If you break it with a netherite pickaxe, it resets to the normal mode and gets dropped together with the dark heart. You can feed the skulk sensor only with one dark heart.

    This would create a whole variety of new useful mechanics. Since Minecraft never had a feature like this, it would fit in quite well. Please help us to make Minecraft revolutionary!)

  • 1
    Registered User commented
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    Unfortunately for you, I have heard from SimplySarc's comment section from that video that storing a lot of data in a single block causes lag.