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Warden should attack other hostile mobs

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  • 2
    Registered User commented
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    They can't even hear. just sense vibrations.

  • 3
    Registered User commented
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    It would make sense if they were hostile to everything but then again would that defeat the point of having other mobs as the warden would easily kill them all? If this were to be implemented then perhaps there should be a feature making some hostile mobs silent as well. creepers are quiet mobs already so perhaps it wouldn't notice them. Maybe the idle sounds of other mobs would be more silenced. It would definitely increase the whole 'creepy' vibe.

  • 2
    Registered User commented
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    And to some daring players they can trap this beast and use it as a mob grinder.

  • 1
    Registered User commented
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    They shouldn’t be able to hear the other mobs but sense their vibrations