When I am making maps, I like choosing the musics that play with /playsound, however the game very frequently plays songs on top of the songs I started using commands. With this gamerule, the game would stop playing randomly natural songs, however would still play normal sound effects including jukeboxes and note blocks.
/gamerule doNaturalMusic <false|true> (default set to true)
We could also extend this to ambience sounds like in caves:
/gamerule doNaturalAmbienceSounds <false|true> (default set to true)
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