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34

Heal command

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  • 1
    Registered User commented
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    /effect @s(or whoever you want) instant_health 1 255

  • 0
    Registered User commented
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    Um.... That is kind of /effect @s regeneration

  • 0
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    /effect [@a/@s/@p/@e/playername] instant_health [seconds] [strength]

  • 0
    Registered User commented
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    THis will be great for newbies but It would make minecraft more easier. So it has its ups and downs

  • 0
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    This is a good idea, but it might not happen because there is a command that does this already: /effect give @p minecraft:instant_healing 1 50

  • 0
    Registered User commented
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    This would just be an alias for /effect give <target> minecraft:instant_health <duration> <amplifier>
    ...

  • 2
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    Sounds like a good idea

     

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  • 0
    Registered User commented
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    /effect give @s minecraft:instant_health 1 10 true

  • 4
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    I think this would be more useful if you could make it heal a specific amount.

    • '/heal' on its own heals you to full.
    • '/heal [player]' heals the target to full.
    • '/heal [player] <amount>' heals the target for a specific amount of half-hearts.

    Additionally, a /damage command that works in a similar way would be good too. Alternatively, a negative value put in the /heal command you just damage you instead. Either way, it would allow map makers and data pack makers to control the player's health more easily.

  • 0
    Registered User commented
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    Maybe a command similar to /heal <target> <amount> would be useful for something like lifesteal.