Guard Golem is summoned using a new feature, the golem talisman which allows golems to be crafted in a crafting table and placed wherever to await activation (via redstone or by right clicking.) The Guard Golem can be crafted with a carved pumpkin, an armor stand, iron chestplate, iron leggings, and an iron sword. They have a basic interface where a player can set this golem to guard/folow the player or another player, or set it to guard a specific block (like diamond or a chest) or set to guard a specific area of blocks. It can be switched on via redstone (maybe added to jungle temples for a surprise), prioritize mobs hit by the player while following, and be crafted using different tiers of armor and weapons (but not enchanted). Hostile mobs prioritize it over the player. Variations of this golem could be added, including a ranged variant that is crafted with a bow and arrow instead, or a variable range/aquatic variant crafted with a trident and turtle shell. This golem would have comparable health and size to the player. This may sound a bit overpowered to some but may prove useful if balanced properly. Perhaps a new ore or item can be used in the crafting to balance it, make it expensive so the player must work for it.
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