Some advancement triggers may benefit if the reward function would execute (or have an option to) at the trigger's position.
Applicable triggers:
- bee_nest_destroyed: position of the bee nest.
- bred_animals: position of the baby.
- brewed_potion: position of the brewing stand.
- channeled_lightning: position of the hit entity.
- construct_beacon: position of the beacon.
- cured_zombie_villager: position of the villager
- enchanted_item: position of the enchanting table.
- entity_hurt/killed_player: position of the source_entity.
- player_hurt/killed_entity: position of the entity.
- filled_bucket: position of the fluid/entity.
- fishing_rod_hooked: position of the fishing bobber.
- item_used_on_block: position of the block.
- placed_block: position of the block.
- player_generates_container_loot: position of the container.
- summoned_entity: position of the entity.
- tame_animal: position of the animal.
- target_hit: position of the target block.
- thrown_item_picked_up_by_entity: position of the entity.
- villager_trade: position of the villager.
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