Currently, the blacksmith allows us to get equipment of a higher power than our character's and I think this seriously affects the length of the game, the interest in replaying certain dungeons, and the "endgame" content.
The majority of players prefer to use the blacksmith to get unique equipment and increase their power rather than to go through the dungeons.
The game's lifespan is already quite short, the blacksmith takes away any pleasure in continuing to play to acquire new equipment and increase his power.
It is necessary to remove the possibility of acquiring equipment of a higher power than ours from the blacksmith, in order to add durability and to rekindle the pleasure of "farming" in "endgame".
The blacksmith could, for example, increase the power of a lower piece of equipment in our inventory to match our power level.
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