For datapacks' makers, a trigger to detect when a smithing table is used, just like the recipe_unlocked trigger
My main idea behind this is :
1. Smithing table, use golden boots with netherite scrap -> it gives you a knowledge book
2. Advancement with the use_smithing trigger -> run function x
3. Function x delete the knowledge book, remove the advancement, and give the player custom boots which is half gold, half netherite, with CustomModelData,
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