I suggest adding a feature that adds Strenght, Dexterity, Energy and Vitality attributes to the game, when you level up you gain 5 attribute points to spend aswell as 1 enchantment point.
Then you can choose which attribute you want to increase and make your character stronger.
Strenght would increase melee damage
Dexterity would increase bow and crossbow damage and perhaps increase the chance for enemies to drop arrow bundles.
Energy would increase Artifact damage and perhaps also reduced artifact cooldown depending on how many points into energy attribute.
Vitality would increase maximum health
And if a player would want to undo all their stat points they could go to a new villager merchant that help with that for emeralds and 1 enchantment point.
I believe this would keep the game alive longer, make it alot more fun and have something to look forward to, atleast when you level up. Right now if you level up and have all enchantment points for your items, leveling up dosn't feel rewarding or something to look forward to...
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