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This category is for feedback regarding Minecraft Dungeons, an all-new action-adventure game, inspired by classic dungeon crawlers. To talk about dungeons IN the current game of Minecraft, please use the Structures category. Be sure to separate your ideas so people know what they're voting for. Bugs, support issues, gameplay questions, ideas that already have threads in progress, and things covered by the FAQ will be removed. Thanks, and enjoy Minecraft Dungeons!

37

(Content) More secrets

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  • 5
    Cedrych Skye commented
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    I would suggest being able to use TNT to reach optional areas behind weak walls or rotten floors as well as opening up additional secret levels.

  • 5
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    I agree, as long as there is visual indication that something can be blown up, like cracks and/or moss.

  • 2
    Burger Eater commented
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    Yes, Blow them up, Zelda style.

  • 3
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    This is a good idea, but i think just hitting it should suffice. When you hit the weak wall, cracks should appear until it busts open. This is also another way to add more functionality to the pickaxe by making it break down walls faster

     

  • 1
    Krormar commented
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    A Classic! Secret behind waterfall. Honestly I was disappointed when I didn't find any. Looking for improvement ;D

  • 1
    shawm17 commented
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    It would put the “mine” in Minecraft. Even if certain walls were destructible and you can break through into secret areas by attacking them that would be very cool.

  • 1
    MythicTy commented
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    The later levels are massive, but exploration is only rewarded with pots and the occasional chest, excluding the secret missions, but there's few of these. Randomly generated secrets would be great. The more the better, whether that be destructible walls or puzzles of buttons you need to press.

    Rewards for these things should also be a thing, such as a rare secret room that can generate, that can start a quest for a special unique item or something like that