As you travel around the world many mobs you will come across with, some like sheep eat the grass, but what about drinking water? This would add an interesting mechanic to mobs to make them feel and look more alive. First a mob for it to survive it must drink around maybe what could fit in 1 Glass Bottle. This applies to every mob like sheep, cow, dogs, cats, bears, villagers except the hostile mobs that spawn at night. A new villager added also would collect water nearby in a glass bottle, and give it to the villagers in the village. Afterwards the villager will acquire glass bottles from another villager to begin the process again. Mobs that require water will have slower speed depending on how much water they have left, if none they begin to take damage. This would improve how farms also look since players will have to add more interesting updates to their current farms to improve the look and make it more dynamic.
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