I imagine the coding being pretty complex, but the command pretty simple
Every item(Dropped) gets its own entity name
for example
/tp @e[type=iron_ingot] (xyz)
This feature would be very helpful for map makers
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I imagine the coding being pretty complex, but the command pretty simple
Every item(Dropped) gets its own entity name
for example
/tp @e[type=iron_ingot] (xyz)
This feature would be very helpful for map makers
Please sign in to leave a comment.
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