Oreptiles are two-legged white giant salamander-like neutral mobs that spawn inside caves and ravines at axis Y 10-37
Behavior: Oreptiles in groups of 2-3. They are neutral in light levels 9 and below and they become hostile in light levels 10 and above. They emit sounds that can be heard 30 blocks away. When fed with any type of ore, the ore will appear inside their half-open mouth. The player will then receive a new effect called Miner's Luck and the Oreptile will lead the player to the nearest ore chunk of the specific ore fed to them. They'll do this by moving towards and pointing their head towards the nearest chunk of ore. (the previous idea was digging and replacing blocks with trail blocks, But I found out that it was too destructive and difficult to implement).
Ex: When the player feeds an iron ingot to an Oreptile, the Oreptile will then lead the player to the nearest Iron Ore.
When killed, they will drop 1-3 Oreptile dung and 1-3 xp orbs. They will not drop the mineral fed to them once killed.
Purpose: We need more cave-exclusive mobs that have useful purposes and a friendly mob like this would be a brilliant idea.

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