New behavior in all mobs
I thought of a new way of mobs to behave with you. Now with this you can communicate with mobs in the chat, you can talk with them in the language that you have the game and they response in different ways, example: you say an especific villager (by his name tag) "come here", and then he comes where are you. Also it has a limited range.
You can offend and treat well mobs,
Certain mobs when offended get a new effect "rage" (all hostile mobs, parrots, golems (spawned by villagers), bats and chickens) raged mobs get more attack range, attack damage and speed. If you defeat a raged mob equipped with armor, sword, pickaxe, axe, shovel, hoe, etc you will get awarded with the equipment with a new enchantment (5% chance drop): "rage": increases speed when hold on main hand, inecreases attack speed and increases attack damage, (pickaxe, axe and shovel) increases mining speed.
Other mobs (non hostile mobs except parrots, golems (spawned by villagers), bats, villagers and chickens) get the new effect: sadness when they are near you they get speed 3 and they ran away and then they are away from you they get the slowness 2, until another player treats it well.
Villagers when offended they call the golems.
-"overpowered gun powder": can be crafted into "overpowered tnt" it does a bigger explosion.
-"overpowered pearl": teleports you and teleports other mobs the other way.
-"too many arrows": you are able to have a charge of three arrows at the same time.
-I leave the rest for mojang.
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