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30

Control Adventure Mode

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  • 1
    Registered User commented
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    It would certainly make things a lot easier. But you can already prevent players from breaking paintings and stuff. But when it comes to trapdoors etc. It could help. But I think it would be better to implement a locked tag to doors/trapdoors. So it becomes a lot more customizable ^^

  • 2
    Registered User commented
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    I think instead of changing adventure mode, you should just be able to put invincible tags on all entities and have a "toggleable rotation" tag for item frames.