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34

Allow resource packs to change tooltip texture

3 Comments

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  • 1
    Registered User commented
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    I'd love to see this implemented. There have been multiple times in the past when I've wanted to customize the item tooltips, but have been unable to because that graphic is hardcoded.

  • 0
    Registered User commented
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    I think it could easily be accomplished with a single texture split into its 9 components, and also an mcmeta file describing whether to stretch the components, tile them, or both.

  • 1
    Registered User commented
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    It's possible to do via core shaders, so it's not impossible with a resource pack, however it should be a texture in my opinion, since that'd open a whole new world for the people who don't know how to even edit core shaders.