Discuss Minecraft's Redstone systems, including automation, circuits, components, and technical gameplay. Share ideas and feedback on Redstone mechanics across Minecraft. Because Java Edition and Bedrock Edition use different Redstone systems, some behaviors will differ between versions. Please tag your posts with Java, Bedrock, or Both where applicable.

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Comparitors should measure the amount of arrows on Target blocks

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    Registered User commented
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    I LOVE THIS! However, since targets already emit a pulse every time they are hit, this could be fed into a redstone counter mechanism. Although it wouldn't sense arrows being removed.