There should be sounds for walking through certain non-solid blocks, such as grass. For example, walking through a wheat field would cause a rustling sound to play on top of the sound of walking on farmland. The sound could be louder if the player is sprinting, and be extremely quiet (or not play at all) if they're sneaking.
These sounds should also play when mobs (at least ones bigger than a certain size) walk through those non-solid blocks.
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