This mob is a neutral mob which spawns in the Soul Sand Valley. They spawn inside of the fossils there, and will guard them with their life. They will only attack unless A) They are attacked or B) You get too close to their Fossil. They will NOT attack if you simply get close to them, so long as you don’t enter their fossil, but they will make hissing noises to deter you away. They will also ward off skeletons that wander in unknowingly, and attack them. Endermen may wander in, but teleport away before being hit.
The design I have in mind is that it looks like a Spinosaurus, just smaller: being 1 and a half blocks tall, 1 block wide, and 3 blocks long. It would be a reddish-brown color with black stripes. It would also have bones covering it: a skull on its head, the spines having rib highlights, and the tail and legs being covered in assorted bones.
It would have 24 health points, or 12 hearts, and would deal 5 health points of damage with each bite. They would also have an attack in which thy headbutt the player, which only does 2 health points, but knocks them back extremely far. It would drop 1-4 bones, 0-1 bone blocks, and 0-2 arrows (in reference to them eating skeletons).
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