This mob would haunt the nether in rare groups of one, following players at a distance. They would try to hide just outside the player's view, but would stay within a certain range of the player after spotting them. They would be neutral creatures, but with an odd trigger in addition to being attacked by the player. Whenever a fight breaks out in their range, they will target whatever was damaged first, whether it is a player or a monster. They would become neutral again after their target was killed, and would resume following the player if the player survived. This behavior would fit their scavenger title, and would also change the way players fight when followed by one. If the player attacks monsters before being attacked, the scavenger would fight with them, but if the player was ambushed, they would have a second enemy fighting them.
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