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18

@h target selector!

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  • 3
    Registered User commented
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    And maybe @m to select every mob but not armor stands, items, arrows, etc. You would also have to name every single entity.
    Or @g would only select passive mobs and @n could select neutral mobs.

  • 2
    Registered User commented
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    You could just create tag files for this

  • 1
    Registered User commented
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    Of course, the tag files would only work in Java Edition. Also, you could add a way to target entities that live in certain dimensions or habitats, or live in air, water, or land; or exist in real life, or are undead, etc.

  • 1
    Registered User commented
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    Oh, and I forgot to mention that you couod also differenciate between living and non-living things. That would be very time-saving.

  • 0
    Registered User commented
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    feedback @h mode hacker and mode Pro

  • 1
    Registered User commented
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    for only hostiles, type @e[family=monster]

    for only living, type @e[family=mob]

    for only unliving, type @e[family=!mob]

    the family selector exists on bedrock and works for what you want