Husk King Description
A mob roughly the size of an Iron Golem, the mob itself should look like a large husk wearing gold and jewels to represent the riches of a king, on the king's chest a deep red ruby and of course a golden and jeweled crown fit for the king.
Fighting Abilities
The king should be roughly the same speed as a zombie. The king should have 100-150 hit points. The king's attacks: the first attack should be a swipe dealing 4-5 hearts of damage to a player and like a husk it will inflict hunger on the player (damage scales to armor and resistance normally) the swipe should also have considerable knock back sending the player flying block, possibly off 1 block off the ground and 3-4 blocks back. The king should also have a dash attack where the king darts toward the player if they are 6-10 blocks away, this attack should deal 4 hearts to a player without armor (this attack should deal 2 full hearts minimum) Finally in battle the king should have an ability the king summons 3-5 husks every 5 seconds.
Drops
When you kill the Husk King 1 'Ruby of the Desert' (the ruby will resemble the one on the king's chest) will drop which can be used to craft a 'Scepter of the Desert' which can be used to mind control zombies by right clicking on them or summon 4 mind controlled husks around you, the mind controlled zombies/husks attack any hostile mob around you and will die after 5 minutes of being controlled they will die. The king may also drop 1-3 rotten flesh and/or 0-2 gold.
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