So one of the current problems with survival mode, is that it's no longer really about actually surviving. All you need is a bed and/or a door over a hole. So new mob idea: The Trickster. It looks like a mix between a vex and a baby zombie. Has low health, and low attack, but that's not what it's meant for. It goes towards crops and breaks them, getting stronger with every crop it eats, it can open doors and trap doors, press nearby buttons and levers, and most of all, it can spawn during the day. Now of course, it doesn't spawn often, and not on your first few days, but mainly it's meant to make survival actually force you to survive. While it getting into your house and being killed by you quickly doesn't seem like it achieves much, it means that it can let other mobs into your house too. (Side note it could probably be used in redstone contraptions somehow)
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