This is a little odd, but since 1.14 added the new sounds tab in the debug menu, shouldn't there be a new debug option to show sound sources? For instance, highlight a specific block or entity that sound is played from, like cave sounds. Just a little bit of a quality of life thing, nothing necessary. It'd be handy if you want to figure out where cave sounds are coming from so that you can fill in the area, or whether a creeper or something is making a sound. And the radius of which sounds are played in would still apply, you wouldn't want constant glowing on your screen from things that are miles away. Just something to think about, especially after the sound tab was added to the debug menu.
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