We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

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"Tab" Key function

8 Comments

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  • 2
    Registered User commented
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    i agree. there isnt even an option to rebind whatever tab is for instead of closing the inventory

  • 2
    Registered User commented
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    Exactly what I was gonna post about.

  • 2
    Registered User commented
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    Yes, this exact thing. It's almost game breaking for me as well.

  • 1
    Registered User commented
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    I agree as well. This needs to be added.

  • 1
    Registered User commented
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    I completely agree, seems like a major oversight on Mojang's part. Hopefully they'll fix this soon.

  • 1
    Registered User commented
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    It's not that we even need Tab to cycle through the menu. That's why it no longer works, it cycles to the crafting recipes.

    What we need is an "Advanced bindings" menu. So we may toggle these kind of features.

  • 1
    Registered User commented
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    I agree with the sentiment that this is definitely a major pain not being able to close the inventory screen with tab. Please add either an option in the accessibility section to disable tab cycling or have a key rebind for it. 

  • 0
    Registered User commented
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    They added this with other accessibility features in some update. All of the other features can be toggled on and off in the accessibility settings, and I really hope they add this new tab function to the list of things that can be toggled on and off. (Until they fix this, I found a quick fix if you're interested. If you have a keyboard with a macro program, you can set your inventory key to some unused key, and set a macro on your tab key to press whatever unused key you bind your inventory to. For instance I have a Razer keyboard and have a macro using Razer Synapse to make my tab key press P. Which allows me to use tab to open and close my inventory. Really hope they fix this though.)