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Mob Event Tweaks

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    It looks like /disableRaids was put into effect with MCJE 1.14.3 Beta 3, and this was very sorely needed.
    It sounds like this "Mob Event Tweak" also requested something that would be /disableSieges to disable the newly debugged Zombie Sieges. Reasons for disabling Raids would also overlap with reasons to disable Sieges. /mobevent <options> would likely have been a more consistent, better way to go to resolve ALL of this stuff, in my opinion, but at least having a /disableSieges compliment to /disableRaids would really help those of us who just want to have our villages unmolested once we make them safe from normal spawning.