I propose the idea to add "Stray Villagers" to the game. My idea for them would be that a random encounter for the player and when a player is near the villager it will play a noise, like a distant zombie noise.Or, a distress villager sound, and the player would have to run around looking for the structure. As they got closer to the structure, the sound would get louder, and once they reached the villager, they would find the villager running away from one to two zombies. If the player killed the zombies in time before it had killed the villager, then, the random villager would offer an item for free to the player, as a reward for not letting them die. I believe this random encounter would add more life to the game, and just a little extra.
Please sign in to leave a comment.