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48

Death animations

6 Comments

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  • 0
    Registered User commented
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    Good! But where will be the option?

  • 1
    Registered User commented
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    The player death animation should depend on the death scene/the way they died

    does no one else?

     

    (excess formatting removed by admin)

  • 4
    Registered User commented
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    Expanding on this idea: there should be an option in the world menu to toggle "Death Animations" if people prefer the original, simple way. That way people won't hate Mojang for adding something they don't like.

  • 1
    Registered User commented
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    Currently axolotls fall over and lay still whenever they "play dead." While the feature may just be so players can still find them and no monsters notice them, I think it would be cool if axolotls matched other mobs deaths. For example, they could fall over and then simply turn invisible or teleport away, making it appear like they died until they reappear. You would know that they didn't die as they wouldn't turn red when they disappear.

    Alternatively, mob deaths could be similar to how axolotls die, where they fall over but stay on the ground a bit until they fade away. That way, players could expect the same thing for axolotls, except they wouldn't fade away

  • 0
    Registered User commented
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    Skeletal mobs should fall and their limbs should ragdoll for 2 seconds, then they all should be removed with a purple explosion effect

    Zombies Should ragdoll for 2 seconds then despawn with a purple explosion.

  • 0
    Registered User commented
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    Animals and Villagers should have a ragdoll instead of falling sideways