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What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Please read the intro post before you post!


[Java Parity] Glowing and Spectral Arrows


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    SkorpionJayst commented

    I really want to see the glowing effect in Bedrock too, not just in the Java Edition

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    LilMacMain7 commented

    An added note: this seems especially relevant considering that in recent snapshots, bells now apply the Glowing effect to nearby pillagers.

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    Kolya 345 commented

    I want to see the spectral arrows too

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    Yes yes yes yes YEEEEEEEEEEEEEESSS

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    prestonle890 commented

    I would really like to see this added in Bedrock, especially with the new Illager raids. Ringing the bell gives Java players the ability to see all the remaining Pillagers so they can kill them easier. But in Bedrock it can be a little difficult finding the remaining ones without the glowing effect.

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    It thruw

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    Blast Burner commented

    You guys don't get those items and effects?! *immediately clicks vote button*

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    RomaqRosher commented

    On my private server, we are all friends and we do not have "PVP" unless I say something smart and my wife swats me. In Java, I have a permanent "set all players glowing" effect. Bedrock? No can do! Please get Java parity on effects.

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    Darknight522 commented


    Sadly this feature is currently impossible with the bedrock engine. The reason is that the way it renders the world. The problem is whatever you are not looking at (whether it is behind you or a block) is not rendered. The entire point of the Glow effect is that you can see things behind blocks. If it is not rendered then it cannot make the Glow effect. (This was made so lower-end phones could run the game)


    Hopefully, the new engine (The Render Dragon) renders blocks and entities even if you are not looking at them so we can have Spectral Arrows and the Glow effect.

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    MPolo455 commented

    Please add glowing effect on bedrock!!!