Discuss Minecraft's Redstone systems, including automation, circuits, components, and technical gameplay. Share ideas and feedback on Redstone mechanics across Minecraft. Because Java Edition and Bedrock Edition use different Redstone systems, some behaviors will differ between versions. Please tag your posts with Java, Bedrock, or Both where applicable.

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Diamond Pressure Plate

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  • 1
    Registered User commented
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    I really like the signal strength being controlled by the players inventory. I think it would be great if it did both #1 and #2 detecting only player and outputting signal strength based on there inventory. You could potently have a survival arena that only allowed a specific number of items to be carried in forcing the player to choose. The only problem is how would you check to see if the player had no inventory. I guess it could be indicated with a signal strength of 1

  • 0
    Registered User commented
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    I do like the idea of an inventory based pressure plate, to the point where I feel like that should be the focus of the post, rather than suggesting yet another pressure plate purely for the sake of having it. It could even be added as a property of the existing Polished Blackstone Pressure plate to set it apart. Diamond already has plenty going for it as it is.