The quartz columns were re-textured to have a 'wrap-around' shading effect which gives a slight 3d effect, which is nifty.
However, this ONLY works for columns 1 block thick.
When I build something with thicker columns, and I want to use quartz, they will now have a very strange, ruffled look which is NOT good.
Two possible solutions: 1) revert to a 'flat' texture. 2) for adjacent column blocks, maybe 'flatten' the point where they connect? That's a bit of a technical challenge, though.
Thanks
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