Parity means making features behave consistently across different Minecraft editions, most commonly between Minecraft: Java Edition and Minecraft: Bedrock Edition. Use this category to discuss released features that exist in both versions of the game but work differently. Please note that bugs are not parity issues and should be reported separately.

16

(Java Parity) Drowned equipment

2 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    Currently, if you kill a random drowned without prejudice on Bedrock Edition, you are 20 times more likely to get a trident than on Java Edition.

    • Bedrock: 11% chance for all drowned to drop a trident
    • Java: 6.5% chance for naturally-spawned drowned to have a trident, 8.5% chance for it to drop when killed (total chance: 0.5525%)

    The chance of getting tridents on Bedrock Edition is currently way too high, so I agree that this should be changed. It's really weird to easily get tridents from killing drowned (which spawn too often, but that's another issue) within the first few days, since tridents are more powerful than diamond swords as a melee weapon yet also more easily obtainable.

  • 0
    Registered User commented
    Comment actions Permalink

    i guess 9.5% to drop a trident is better