A command /particleline or maybe /line to make a straight line of particles between two points. You can choose to make it between entities, coords, or both. The beginning of the syntax follows:
/line <"entity"|"block"> <"entity"|"block"> <selector|<x> <y> <z>> <selector|<x> <y> <z>> <variation> <count> [mode] [selector] [params]
If entity is chosen for argument 1, argument 3 uses the selector. If block is chosen for argument 1, argument 3 uses the co-ordinates. If entity is chosen for argument 2, argument 4 uses the selector. If block is chosen for argument 2, argument 4 uses the co-ordinates.
A number 0 or greater that specifies the amount of variation in spacing of the particles. 0 means all particles are equally spaced, and 1 means they have a 1% variation from particle to particle, and so on. Doubles are allowed; it does not have to be an integer. At 100%, particles can appear the full length of the line away from where they would be with the value of 0.
The number of particles generated in the line. They spawn equally spaced when variation is 0.
They work exactly the same way the like-named arguments work in the /particle command.
Please sign in to leave a comment.