This would be amazing for map makers. Instead of making command chains and clocks and stuff, it could be as simple as /gamerule ItemDrops true/false This could prevent players from throwing extremely valuable items away that eventually you would need to not have anyways. Example:
Player receives valuable Item
Player needs to eventually donate valuable item
Instead, the player throws the items into some exposed lava
If this happened, it would be extremely useful. Thanks for reading.
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