With the Village&Pillage Update, villages, villagers and the trading system will be changed and updated.
The villages will have a biome-specific architecture and the villagers will have biome-specific skins. It would be nice to also have biome-specific trades and villager professions.
Although I'm happy that packed ice became a renewable resource in the 1.13.1 update, I don't really like how it is implemented. Just putting 9 ice blocks into the crafting grid seems to easy for this once rare and precious material. Especially after the amount of packed ice got increased after icebergs were added. That's how I came to the idea to add biome-specific trades and professions.
Maybe there could be an "Ice Miner" profession for a villager in cold biomes with packed ice as a trade. This way, it would still be a renewable block but the player has to interact more with the minecraft world.
Or a trades for coral blocks (ocean/water village?!?), so the beautiful coral reefs can be saved.
Biome-specific trades would add another reasons for players to explore the world and search for rare and/or valuable trades.
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