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181

Redstone radiator

13 Comments

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    bigBISCUITES commented
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    i think there should be an on and off mode aswell

     

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    Instead of that make a wireless redstone sender and a receiver where you can put them on different channels of frequencies 

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    LeadedInk132 commented
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    So essentially bluetooth redstone. I like it.

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    This would be awesome

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    machandler commented
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    That would be cool.

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    emmet8random commented
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    I would agree, but make it so that it can't both cool/heat and output a Redstone signal. It also should need a Redstone signal to output one, be slow doing its side-tasks, (like melting, freezing, or killing). Also, I feel that instead of the one being able to change between hot/cold/power, it should only be able to change between hot/power or cold/power depending on how you crafted it. The crafting recipes should be fairly expensive, and for my heater/cooler idea, the recipe could require blaze rods/powder for a "heater" and ice for a "cooler". There also could be a generic "sender" which cannot heat or cool, only transmit power. This could use something like Redstone blocks instead of the blaze/ice. Also, the idea of extinguishing torches... Isn't a favorite among the Minecraft community. It was going to be added early on, with lanterns as a never-dying equivalent, but never happened, and doubt it would happen for this idea. Maybe instead of that function, it will turn rain, within its range, into snow.

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    Dasparksman commented
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    I liked the Idea up until the mob damage and heating/cooling part. I think that would be a bit too overpowered, but the radiator is a good idea, but I think there should be a switch that you can toggle to control how much the output is, ranging from 0-5, like a repeater. The crafting recipe should look like this:

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    VincentJenei commented
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    Thats pretty cool idea

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    I think emitter and receiver will be more useful, and the range should be higher, like 1-4 chunks with diminishing power the further receiver gets.

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    Maybe a Reciever/Sender is better. Basically, how it would world is that the Sender is a block that can be hard or soft powered. It will link up with any Reciever within an 8^3 radius. Once linked, the only way to unlink is to break it. Whatever input the Sender gets will be transported to the Reciever. I would imagine that this could make things so much easier, especially in tight spots.

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    While a cool and useful concept, I feel like this wouldn't allow certain redstone configurations to work correctly if they are still in range of the output radius but not intentionally connected.

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    Maffy321 commented
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    This would be cool but it shuold have to be receiving a redstone signal

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    Maffy321 commented
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    This would be cool but it shuold have to be receiving a redstone signal