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37

/Switch

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  • 1
    Registered User commented
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    Add the syntax:

    /switch <entity> with <entity>

    So you can use this on any entity, and then you've got my vote ;)

  • 1
    Registered User commented
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    It’s cool and all, but (at least in Java) can pretty much be done with a function. I don’t see many normal use cases.

    A function can do it by summoning an entity at one of the entity’s locations as a position placeholder.

  • 1
    Registered User commented
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    I don't see when this would be useful besides for a minigame or something 

  • 1
    Registered User commented
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    やからたや「た