X

NOTICE

Are you sure you want to report this?

Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

294

Ender Villagers

30 Comments

Post a new comment:

Please sign in to leave a comment.

  • 8
    Comment actions Permalink

    Ok, your idea could be for a mod that replaces in-game features, but this cannot go into vanilla minecraft.  There's already plenty of villages in the overworld and hostile illagers in mansions.  I'm afraid the End and villager mobs don't go together.  Also, chorus fruit farms would be pointless because there are floating islands covered with chorus fruit trees.  Sorry, but villages are not a fit for this dimension.  There could be some sort of lone, black robed, hooded thing that could trade rare items, but other than that...

  • 1
    Comment actions Permalink

    do the update!!!

     

  • 1
    Comment actions Permalink

    Yes but give them purple glowing coats!

  • 2
    Elektrika - commented
    Comment actions Permalink

    dragon eggs are useless, this post is worthless, i agree with wolvereigner781

  • 0
    Comment actions Permalink

    Good idea one problem how would the villagers get crops and even have acsess to a portal

  • 1
    RetroXZ / commented
    Comment actions Permalink

    i think maybe (I SAID: maybe) adding some kind of illagers to the end isnt a bad idea but not villagers. end is a symbol of destruction. its a soulless desert. and WHAT? end crystal and eye of the end and dragon egg?!?!?!? are they too op at trading or too jerk?

  • 1
    RetroXZ / commented
    Comment actions Permalink

    i think maybe (I SAID: maybe) adding some kind of illagers to the end isnt a bad idea but not villagers. end is a symbol of destruction. its a soulless desert. and WHAT? end crystal and eye of the end and dragon egg?!?!?!? are they too op at trading or too jerk?

  • 1
    SuperMinerHL commented
    Comment actions Permalink

    not to dampen your hopes but really I think the endermen are the villagers. but you could use two block tall ones as the villagers...

  • 0
    corbincam06 commented
    Comment actions Permalink

    they should use some sort of ore thats found in the end like "Endorite" or "Chasum" or "End Gem", not ender pearls because thats very easy to get in the end, while we do have end cities, i want a "humanoid" thing to inhabit them, they could trade things that aren't found anywhere, like an end conduit that would let you fly, and you could use purpur to make it active, similar to prismarine making the sea conduit work, maybe they could trade something like ender pearls that took you to a special kind of stronghold in the end, that took you to a new dimension, the end is sky, the overworld is surface, and the nather is underground, but what about a mix of all of those, there would be biomes in this new dimension that are normal overworld, then there would be a floating islands biome, and a undergroundy biome, this would look kinda weird but kinda cool. This "new dimension" is not something im going to go deep into because that would be more of a suggestion than a comment

  • 0
    DevochkaKisa commented
    Comment actions Permalink

    I think, it is very interesting and good idea!

  • 1
    Comment actions Permalink

    The End should be a hostile place where everything wants you dead (except for the neutral endermen).  I do not support this idea.

  • 0
    MAPSCAPES commented
    Comment actions Permalink

    good idear dude

  • 0
    MAPSCAPES commented
    Comment actions Permalink

    good idear dude

     

  • 0
    james hagan commented
    Comment actions Permalink

    This is a great idea. To complement this however they should add more ocntent to the end in general. Some of the rarer items the vilages could trade.

     

  • 0
    elchapojr6509 commented
    Comment actions Permalink

    When I go to the end it is like going to the moon :) villager in the end will not be necessary

  • 0
    Drifting Blyu commented
    Comment actions Permalink

    The endermen travel through every dimension in the game, so they could literally trade anything. The payoff for making it to these villages is that they have the most exotic trades that are harder to find or literally impossible.

    Plus the that extra end dimension really needs more structures. It feels pretty empty and almost useless right now.

  • 0
    ZapperVang commented
    Comment actions Permalink

    No, just give endermen more variety in The End Cities dimension.

  • 0
    Comment actions Permalink

    WAIT I GOT A EVEN BETTER IDEA you know end city we should make villages in end city style that would be so cool if a villager trades ended pearls

  • 0
    Thomas Watt commented
    Comment actions Permalink

    I think this is cool but I dont think they should be like villagers. I think they should be a completley new mob that would be neutral and unable to to be traded with. Like zombie pigmen in the nether. There are end citys but no people/mobs that really live in them except for the shulkers maybe. Even if no mobs are added to the end I would like to see some more back story developed about the end citys. 

  • 0
    Comment actions Permalink

    Yes i want this

  • 0
    neelay kamat commented
    Comment actions Permalink

    we should also reduce endermen in the gameplay for less lag. And less endermen = better 👍🏻. Great idea

  • 0
    GreenFlame133 commented
    Comment actions Permalink

    Why not make them a enderman variant. An "enderbell" item allowing them to take jobs like overwords ones. Found in ender ruins, you would have to restore multi-block around it (modders will be familiar with multi-blocks, but so far there is only one vanilla multi-block: conduit). Ones restored, "enderbell" enderman take jobs at workstation exclusive to them.

    They could sell obsidian (to save on mining time, and it already part of thier ships), shulker shells/boxes, dragon heads (as they aren't farmable yet), "enderbell" (just like regular villagers sell bells), while buying things nature blocks (same block enderman pickup in overword) and blaze rods (for end rods).[<--- not an exclusive list, rather a tone setter].

    Thier currency could be enderperlls.

    Within "enderbell" area enderman do not aggro on sight, still may teleport away, but I would love to co-exist with them peacefully.

    Naturally, bringing "enderbell" to overword would allow you to start enderman town there.

    Lastly, I want to say, "enderbell" don't have to be a bell at all. 

     

  • 1
    Herim8304 commented
    Comment actions Permalink

    Ender Villages sound stupid, although skin for villager that was BORN in the End dimension would be nice and rewarding for the trouble you put yourself with transportation. This could apply to the Nether and Mushroom biome. 

  • 1
    Dalton Prince commented
    Comment actions Permalink

    I agree with the post,, but we have end city's, but bringing villagers to the End and having End variants is a good idea in my opinion.

  • 0
    Comment actions Permalink

    I agree with end villagers because the end has two mobs that are only found there, one of which is the ender dragon. I think villagers in the end should be somewhat hostile though, because piglins are hostile and since end is the hardest dimension to get to, they should also be hardest to trade with. I think maybe they should trade really high level enchanted items that you can't normally get. You should have to complete some sort of challenge, and maybe they are more aggressive towards you if you kill the ender dragon.

     

     

  • 0
    svettmv commented
    Comment actions Permalink

    I like the idea, but I will make them a little more complex and interesting:

    1. They will be able to open fence gates.

    2. Because it is always night in the End, they will not follow a strict routine.

    2.1. Unemployed villagers will walk around the village, searching for a work station. At random, they can enter a house for a little and later they will continue searching for a work station

    2.2. Like in the Overworld, the children will play around.

    2.3. The employed villagers will walk around their work station, socialising with the others. At random, they will enter a house or go to their work station.

    2.4. There are no nitwits.

    2.5.Sometimes, all of the villagers will go to the village bell and talk to each other.

    3. When a villager notices a block, that was placed by the player and not related to the End, he will go towards it and look at it, like he is inspecting it, then, he will go and tell the others about it.

    4. When a player enters the village for the first time, every villager that notices him/her will stop and look at him/her for a moment.

    5. You can increase the popularity by trowing gifts to them, trading and playing music on a jukebox.

    5.1. When you start playing most of the music discs, the villagers will come near and start dancing, depending on which music disc you chose. But if disc 11 or 13 are played, they will just emit sweat particles.

  • 0
    svettmv commented
    Comment actions Permalink

    5.2.They will introduce a new trading system:

    It will look similar to the Overworld one, but when you select an offer, the villager will give you a price that you can change. If the villager likes the changed price, you will automatically collect the item/currency. But if he doesn't, he will change his first price to a closer to yours and the process will continue until you both are satisfied. 

    The first price may depend on your popularity.

    6. You can decrease your popularity by hurting them at least once with a sword, an axe, a bow or a crossbow, at least twice in a row with anything else or by pushing them towards a dangerous block or the void.

    6.1. If you have already a positive popularity, the hurt villager will summon a Shulker to attack you once(when he summons, his pose will look like an Evoker). But if you don't, all of the villagers around will summon Shulkers to attack you.

    7. They will not collect any items, except the time when they receive them from a player or another villager.

    8. When you have positive popularity, the villagers will smile at you and from time to time they will wave at you cheerfully. If you have negative popularity, they will just look at you angrily.

    9. When they are employed, they will have the usual clothing for the proffecion.

    10. When spawned, they will have randomly generated first and last names(an idea I got from: https://feedback.minecraft.net/hc/en-us/community/posts/360071464072-Add-random-names-for-villagers)

  • 0
    svettmv commented
    Comment actions Permalink

    11. They will have purple and blue eyes and will have pink and purple robes with dark blue sleeves.

  • 0
    Comment actions Permalink

    their trading could be bartering to symbolise they are not absolutely peaceful and iff you attack that will destroy you

     

  • 0
    TenurialDuck commented
    Comment actions Permalink

    Personally I hate it. It doesn't make sense. Okay so Villagers live in the Overworld. In the Nether is where Piglins live. I do agree, there should be a new type of end civilization but NOT VILLAGERS!