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Textures layers

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  • 1
    Registered User commented
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    This could be defined in the diamond_pickaxe.png.mcmeta.
    {
    "effect": [
    {
    "when": {
    "silktouch": "true"
    },
    "apply": {
    "texture": "minecraft:item/diamond_pickaxe_silktouch"
    }
    },
    {
    "when": {
    "unbreaking": "true"
    },
    "apply": {
    "texture": "minecraft:item/diamond_pickaxe_unbreaking"
    }
    }
    ]
    }

    If we want animations on the different layers.
    They will be defined in their own file.

    diamond_pickaxe_silktouch.png.mcmeta
    diamond_pickaxe_unbreaking.png.mcmeta