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We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

665

(Java Parity) Add all Java's UI shortcuts to Bedrock

under review

41 Comments

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  • 13
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    I would really love to see the F3+G implemented

  • 3
    Wubushii commented
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    This would really be a great changement to bedrock! The tapping one while hovering an item make that move the item to the hotbar slot miss me alot!

  • 6
    CmdrPhil11602 commented
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    This is a great idea, and the shortcuts presented by SirBenet should be trivial to add parity too, right? This isn't really adding new features to Bedrock (like shields). It's just mapping existing functionality, it seems.

  • 1
    TubsO28 commented
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    I agree with more UI shortcuts and implementations but there must be a way to customize these on gamepad too, touch even if that's even possible. Maybe some type of quick menus that pops up in the inventory or settings page but features should be given to just on control input type. More customizable features the better though.

  • 0
    JulianAV8 commented
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    I would see the shortcuts on chats and command blocks maybe just on Win 10 edition for be a PC because its very annoying move from letter to letter but with Ctrl + < would be very easy to move on it. and Change the color of the cursor because on lime color its difficult to see (or for me i get loss when im moving the cursor in word in word).

  • 7
    E753980Volts commented
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    The ability to view chunk boundaries really should be implemented as it will make creating ticking areas easier and will allow you to ensure that redstone contraptions are contained within a chunk if you wish to do so.

  • 1
    Phoenix2K05 commented
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    The middle click thing IS in bedrock.

  • 2
    RankAdamMCD3 commented
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    i agree with you all the way
    WE NEED THIS

  • 3
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    I agree, I've been waiting for years (since I started playing). Every time I update Minecraft Bedrock edition I always try a few  to see if any of them have been implemented yet.

  • 1
    DrAv0011 commented
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    All of this can be easy made also in console or other devices so it should be added in my opinion, I woul love to see this in game.

  • 6
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    Pleaseeeeeeeeee this is crucial!! So tedious without these things!!

  • 0
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    yes please do that would be fantastic and save time

  • 2
    b sturn commented
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    this is a MUST

  • 2
    Zwizz0r commented
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    This please! I don't really mind the debug screen missing, but the inventory management shortcuts need!! to be in Bedrock!

  • 5
    thejaxster70 commented
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    Alot of these would be great "quality of life" adds.  This is beyond the scope of this feedback but it would be great to have a way to sort chests/inventory- would be a great qol add.

  • 0
    LegoSavant commented
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    yes this is needed

    but all the F3 commands should only be possible if you have cheats on except for: F3+A,T and D

  • 3
    randomplays4 commented
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    I'm surprised how this isn't already in the game

  • 3
    WeededByl commented
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    I would really love to have F3 to see light levels. Also Shift+double-click for inventory is a must.

  • 3
    Zayrous commented
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    This is very necessary, I'm used to playing in minecraft java and when a shortcut does not work, uggh

  • 2
    LasagnePasta commented
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    The middle click thing is called "pick block" it doesn't have an assigned button in bedrock but you can add one.

  • 7
    jcraggie commented
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    Shift - double-click in inventory would be GREAT in Bedrock Edition (Windows 10). Inventory management in Bedrock is labor-intensive as it is. 

  • 3
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    I think that a lot more people would play bedrock if you put everything on Java on bedrock. Please consider this

     

  • 2
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    copy and paste are already supported, but there is no highlighting for the text selection

    I believe that these are just limitations of the current text boxes that could be implemented, or the system replaced..

     

    Just the F3 menu would be a lot, plus what about other devices, would have to add a setting to enable a button to show it, for most or all devices.

    Plus, show-coordinates gamerule toggles it for All players

     

    These are great features, which I think have mainly arose from how Minecraft Java is, and how it was developed, while Bedrock is heavily coordinated and meant to be moreso stable

  • 7
    Wh1rledPeas commented
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    The "move all" items matching the type under the cursor, is definitely needed on Console too.  If the java parity is added for the keyboard+mouse controls, please consider including a double-press of the "move stack" button mapping as a synonym for the keyboard+mouse controls.

    For example, on the Xbox, pressing [A] picks up the items from that spot, while double-pressing [A] picks up an entire stack by collecting additional matching items from local or chest items. Pressing [Y] moves all of the items under the cursor, so double-pressing [Y] should move all items matching the item under the cursor.  This would correlate well with the single/double actions of the [A] button.

  • 0
    ForgeBr commented
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    I miss f3 + h so much to see my tools durability

  • 1
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    Knowing the light levels would be really nice.

  • 1
    David Neri commented
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    Oh god, it'd be SO GOOD if they added all these shortcuts. Honestly, I would be happy if they only added the first function he mentioned ("Hovering over an item and tapping 0-9 moves the item to that hotbar slot"), that's the first thing the should do.

    MOJANG, PLEEEASE ADD IT TO THE GAME!!!

  • 0
    David Neri commented
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    I tried to do an Addon/mod to implement the first shortcut (the hotbar one), but currently, the hotbar is read-only, meaning we can't change the hotbar slot :c

  • 3
    OnWisconsin07 commented
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    No idea why this wasn't added ages ago.

  • 1
    Kemptacion commented
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    F3 functionality and its associated commands would be amazing. However unlike current advanced features (including turning on coordinates for multiplayer), which require the user to turn off achievements, they should be a debug feature that can be freely used. Honestly ruins the fun in worlds when having to choose between making progress or being able to reliably connect nether portals or even build nether hub highways. Heck it even means returning to spawn if you don't know exactly where someone lives to exchange locator maps, which, though it adds greater purpose to those maps means the game is that much more monotonous. And that's just coordinates... light levels, hit boxes, chunk boundaries and more are all critical features to high performance minecraft.