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260

(Bedrock): Level of Detail settings (grass, animal visibility etc)

under review

5 Comments

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  • 11
    Registered User commented
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    Why not also Java?

  • 5
    Registered User commented
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    This would significantly improve the experience with ray tracing on if we were able to prevent some entities from unrendering when they go off screen (leading to their shadows mysteriously disappearing). 

  • 1
    Registered User commented
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    I'm tired of players and animals not being visible from even a short distance

  • 1
    Registered User commented
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    This is a good  idea

  • 1
    Registered User commented
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    That's right, blocks such as entities, chests, and signs are not visible when they are more than 4 chunks away from the observer, and grass and flowers are invisible when they are more than 8 chunks away.