On bedrock edition I have noticed a ridiculous difference between the hostile mob spawn rate in java and bedrock. While playing bedrock I have noticed an almost unplayable number of mobs spawning at night. They spawn before it is even dark, there are 15-30 mobs within seconds of it turning night. Changing the difficulty does not affect the spawn rate like it does in java. They spawn right in front of you and are immediately agro toward the player. As well as that the skeletons do not run from tamed wolves and severely over power them, killing them in three to four hits. In addition creepers are not reacting to cats and are still approaching the player. This has made the game un-enjoyable and frustrating, dying multiple times while mining or just being outside at night. The player gets completely out numbered making it nearly impossible to do anything in low light where mobs can spawn.
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