Vibrant Visuals is a visual graphics upgrade that will transform the way players experience Minecraft. Initially releasing for Minecraft: Bedrock Edition, it is our developer’s vision for what Minecraft looks like with improved visual elements such as directional lighting, volumetric fog, and more.

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Vibrant visuals and how it is affected by stained glass

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    lighting in general should be more color depending including light sources, similar to how RTX works. For example, the sole lantern should give of a blue light rather than the same orange light that normal lanterns give off.

    Edit: after more reading and research I found out that this functionality already exists in the form of point lighting however it is ether disabled by default (and I have not found the setting to enable it) or it is not working in the latest snap shots (at least the color portion).

    Credit to the first comment on "Dynamic colored light" for pointing out the point light thing