Mobs are not affected by the effect dolphin grace, and there is not an attribute or a tag for making them faster or slower in the water.
Implementing /attribute @e[limit=1] minecraft:aquatic_movement_speed that works in the same way that the minecraft:movement_speed attribute but in the water or just making dolphin grace compatible wiht mobs would improve some commands, maybe it will not affect a lot normal minecraft. However for people who like commands this may be so good.
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