New leaf particles spawn in a random and inconsistent manner, as every type of leaves block has an equal chance of spawning particles. This suggestion proposes a more controlled system, allowing players to influence Leaf Particle Spawning based on specific conditions, calculating the spawning on the distance value from a log.
The proposed system would work as follows:
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The distance from a log would proportionally affect the chance of spawning particles as follows:
- At a distance of 1 block, the chance is 1% per second (or at a rate that minimizes lag).
- At a distance of 6 blocks, the chance increases to 6% per second.
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Decaying Leaf Blocks:
- If a leaves block is 7 blocks away from a log and is decaying (non-persistent), the spawning rate would increase significantly to 5 times (or a value reasonable to a poor perishing block) the base value (7 × 5 = 35%).
- Upon fully decaying, the block would release 1 to 7 leaf particles when it breaks.
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