Consider nerfing the radius at which the Zombie Piglin aggro's other Zombie Piglins. The radius is too large and it's ridiculous that they can detect each other being attacked through walls. I don't understand the logic behind it, It doesn't make sense when they happen to swarm you and drag others from a mile away to you. At least halve the range of their aggro and make it to where they cannot detect you through walls. they hit like a truck, so this would be a justified nerf. It would also be a QOL change to prevent ones from re-aggro'ing other ZPs after you are killed upon re-entering the Nether.
There also needs to be a time limit on how long ZPs hold aggro. They seem to hold it indefinitely; this makes exploring the Nether a chore and takes away any enjoyment it has. Their attack rate is also unnecessarily fast; killing you almost instantly if three or more get even remotely close to you.
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