These are created by players by placing polished Tuff and Gold in a T-Shape form, when created they’ll become inactive and needs wind power as a fuel source, use wind charges to activate the golems (They’ll ignore wind charge damage). The golems will stay active for about 20-25 minutes, the time can be stacked if the golems are given more wind charges and if it becomes inactive around hostile mobs it will be ignored, they can still die from environmental hazards, potions, etc. Squall golems are slightly faster than an iron golem however they deal less damage.
Squall golems can be moved by leads if players find them in unwanted spots.
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