It'd be nice to have a predicate that can check world difficulty, as well as have location predicates be able to check local difficulty.
Some examples:
{
"condition": "minecraft:difficulty_check",
"predicate": {
"game_type": [
"peaceful",
"easy",
"normal",
"hard"
],
"moon_phase": {
"min": 0.0
"max": 1.0
},
"is_hardcore": false
}
}
{
"condition": "minecraft:location_check",
"predicate": {
"chunk": {
"inhabited_time": {
"min": 1
}
"local_difficulty": {
"min": 0.0
"max": 6.75
},
"clamped_local_difficulty": {
"min": 0.0
"max": 1.0
}
}
}
}
{
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"location": {
"chunk": {
"clamped_local_difficulty": 1.0
}
}
}
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