The pale garden is supposed to be an eerie, lonely and creepy place and so far it does accomplish that. But seeing other mobs other than the creaking in the pale garden, kind of takes away that vibe so I had an idea on how to fix that. Any mobs, passive or hostile that enter the pale garden would turn pale and translucent, like ghosts, they wouldn’t be able to interact with the player in anyway, such as being able to be bred, harm the player, have collision, or even turning their heads to the player when the player is near. This way, the pale garden keeps its lonely and eerie vibe no matter what creatures wander or spawn in it.
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