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new pale garden mob

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    i do feel like the game need one more boss, but you can't just make it an extension of an already existing mob. to make a successful mob, it needs to

    A. balance out the game. you can't just put another ender dragon into the game and have it drop nothing. you need an original idea, or a majority of the fandom agree on your idea, then make sure it doesn't destroy the ecosystem.

    B. have some real world basis. mobs like the creeper or phantom are fantastical, made-up creatures. and while it may feel cool to do something like that, it is better to start off with something simple. that doesn't mean it cant be a made-up creature, but it needs to have some real world thing or animal as a base. 

    and

    C. have purpose. a mob can't just exist just because it feels like it has to. it needs to do something, like add a new potion effect, or a new weapon, or something under those lines. 

    if you want an example, i made a mob following these guidelines on my post-New 1.21 Hopefully Mob! 

    hope this helped!

    (P.S. if i offended you i am sorry)